http://www.wired.com/magazine/2009/12/fail_duke_nukem/all/1
I have see so many clients and some start-up never get their productsout of the door for the same reason as the Duke Nukem Forever, and
this is a nice article to sum their experience up.
http://www.wired.com/magazine/2009/12/fail_duke_nukem/all/1
I have see so many clients and some start-up never get their productsCopyright © 2025 · Genesis Framework · WordPress · Log in
Summary is if you have too much time, money, and perfectionism, a project is very unlikely to finish.
Actually this game is a very special case. There is more to it then what this story says.
Anything in particular?